|
|||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | ||||||||
java.lang.Objectinfinitewisdom.model.agent.PlayerAgentAdapter
gamedom1.agent.player1.GUIPlayerAgent1Dom1
public class GUIPlayerAgent1Dom1
Thiss will be an intermediator between ControlPanel and CommandParser. It will do microing for the player. (MOVE in formation, pathfinding, aggresive/defensive stance etc.) In case of computer players, the AI will be here.
| Nested Class Summary |
|---|
| Nested classes/interfaces inherited from class infinitewisdom.model.agent.PlayerAgentAdapter |
|---|
PlayerAgentAdapter.CommandBuffer |
| Field Summary |
|---|
| Fields inherited from class infinitewisdom.model.agent.PlayerAgentAdapter |
|---|
commandParser, commands, player |
| Constructor Summary | |
|---|---|
GUIPlayerAgent1Dom1(ServerCommandParserIF cp,
PlayerIF p)
|
|
| Method Summary |
|---|
| Methods inherited from class infinitewisdom.model.agent.PlayerAgentAdapter |
|---|
getCommands, getPlayer, sendClientCommand, sendServerCommand, setPlayer, step |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
|---|
public GUIPlayerAgent1Dom1(ServerCommandParserIF cp,
PlayerIF p)
|
|||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | ||||||||