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java.lang.Objectinfinitewisdom.model.util.ServerUnitIFAdapter
gamedom1.units.Archer
public class Archer
Field Summary |
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Fields inherited from class infinitewisdom.model.util.ServerUnitIFAdapter |
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attackpoint, coolDown, coolDownTimer, gameWorld, goal, hitpoint, idcounter, idnum, name, player, pos, range, shield, size, speed, state |
Constructor Summary | |
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Archer(PlayerIF player,
Vec2f pos)
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Method Summary | |
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void |
step()
Timestep of simulation. |
Methods inherited from class infinitewisdom.model.util.ServerUnitIFAdapter |
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collide, commandAttack, commandMove, commandStop, doesDamage, getAttackPoints, getAttackRange, getCoolDown, getEnemy, getGameWorld, getGoal, getHitPoints, getId, getPlayer, getPosition, getShield, getSize, getSpeed, getState, setAttackPoints, setAttackRange, setCoolDown, setGameWorld, setHitPoints, setPlayer, setPosition, setShield, setSpeed, setState, toString |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Constructor Detail |
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public Archer(PlayerIF player, Vec2f pos)
Method Detail |
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public void step()
ServerUnitIF
step
in interface ServerUnitIF
step
in class ServerUnitIFAdapter
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