gamedom1
Class GameWorldDom1

java.lang.Object
  extended by infinitewisdom.model.GameWorld
      extended by gamedom1.GameWorldDom1
All Implemented Interfaces:
TimerStepIF, java.io.Serializable

public class GameWorldDom1
extends GameWorld

Assembling the default "map" happens on the constructor of this class. Game rules aren't here, but in classes that implement ServerUnitIF, e.g. ServerUnitIFAdapter.

See Also:
Serialized Form

Field Summary
 
Fields inherited from class infinitewisdom.model.GameWorld
errorMargin, freshlyCreatedUnits, players, size, unitDic, units
 
Constructor Summary
GameWorldDom1()
           
 
Method Summary
static void setup()
           
 
Methods inherited from class infinitewisdom.model.GameWorld
createUnit, flushFreshlyCreatedUnits, getCloseUnits, getFreshlyCreatedUnits, getPlayers, getUnits, initUnitHash, setGameWorldinfresh, step
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

GameWorldDom1

public GameWorldDom1()
Method Detail

setup

public static void setup()